![]() ![]() And in the final part being repelling the ship from the planet we plan to berth at, any initial deviation or failure to allow for the passage of the planet during our journey, or any miscalculation of the time taken to travel this vast distance may mean the planet is not directly in front of us, and as repelling from the planet will multiply and further any deviation, we are almost bound to miss the planet altogether unless we can slow our outwards speed faster than we gain lateral speed, and then make landfall from beside the planet rather than directly from the Sun. And in that the second part of the journey would be attracting the ship back towards the Sun to slow our outwards speed, again no course correction would be possible there being no objects except the Sun with a notable effect on the ship. In that the first part of the journey would be repelling the ship from Alusia for a day, then from the Sun for some months, it would be prone to the slightest initial deviation, and with no air or coax the ship leeward, the deviation would become an unalterable course. ![]() ![]() ![]() And the further the ship gets to Thunor the less this force would be for theory shows that the force decreases with distance, so the ship would need to change to attract the Sun less that half way across, or risk going past Thunor at some awful speed and out into the Deep Aether Void, and yet the change in speed on Ares being Thunor was nearly the same as on Alusia, giving hope this would not be a great factor.Īnd in so much as tentative journeys, although confined to the breathable atmosphere below 20 thousand feet in altitude, have shown by attracting or repulsing the ship from Alusia an acceleration of 30 feet per second until slowed by the howling of the wind in the rigging, and there being no wind or air in the Aether, it seems that the initial part of the voyage, and the final part near Thunor, would provide an extra degree of acceleration, and a leeway for imprecision in the middle of the journey. This power allowed to run through the Void without the air pushing back on the ship may result in 1,200 miles per hour increase each day. Whereas there is an analogue world to Alusia, and on there they regularly travel via Cavorite vessel to Thunor that they call Ares, and having visited Ares via portal myself and discussed this matter with them in some detail, it seems to me that it is highly feasible to travel to Thunor directly through the Aether void between worlds, without the use of portals.Īnd the means of this journey would be as above, that being a Cavorite ship which can by continually deflecting itself from the Sun, steadily push faster and faster towards the other reaches of the Aether, until a wise captain chooses to attract itself to the Sun again, slowing its passage sufficiently that they may land on rather than pass through any planet that lies on their path.Īnd journeys across a great deal of Alusia, including passage to Seagate from Insel de Freiheit via the North Pole being 8,800 miles, and more than halfway around Ares that is Thunor being over 6,000 miles, have shown a capacity of acceleration by attracting or repulsing the Sun of perhaps 40 miles per hour, or a little more if the air blows with the ship. Which is a speculative work raising matters for consideration in Navigating through the Void of space when travelling to other worlds. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |